Thabo Thato of Medvyed


Male Human Druid 2
NG Medium Humanoid (Human)
Init 1; Senses Perception +6
AC 17, touch 11, flat-footed 16 (
4 armor, 2 shield, +1 Dex)
hp 19 (2d8
Fort 3, Ref +1, Will +5
Spd 20 ft., Noble Born – Garess
Melee Club +5 (1d6
4/20/x2) and
Cold Iron Dagger 5 (1d44/19-20/x2) and
Cold Iron Gauntlet, Spiked 5 (1d44/20/x2) and
Quarterstaff 5 (1d66/20/x2) and
Shield, Heavy Wooden 1 (1d44/20/x2) and
Shield, Heavy Wooden 1 (1d44/20/x2) and
Unarmed Strike 5 (1d34/20/x2)
Ranged Sling 2 (1d44/20/x2)
Special Attacks Storm Burst (5/day)
Spell-Like Abilities Storm Burst (5/day)
Druid Spells Known (CL 2, 5 melee touch, 2 ranged touch):
1 (3/day) Cure Light Wounds (DC 13), Calm Animals (DC 13), Obscuring Mist, Shillelagh (DC 13)
0 (at will) Light, Detect Magic, Create Water, Stabilize
Str 19, Dex 12, Con 10, Int 10, Wis 14, Cha 10
Base Atk 1; CMB +5; CMD 16
Feats: Druid Weapon Proficiencies, Toughness +3, Heavy Armor
Traits: Dangerously Curious, Noble Born – Garess
Skills: Acrobatics – 2, Climb +1, Escape Artist – 2, Fly – 2, Handle Animal +4, Heal +6, Knowledge: Geography +4, Knowledge: Nature +7, Linguistics +1, Perception +6, Profession: Scribe +6, Ride +2, Spellcraft +4, Stealth – 2, Survival +8, Swim +1, Use Magic Device +5 Modifiers Noble Born – Garess
Languages Common, Druidic, Sylvan
SQ Druid Domain: Weather, Nature Sense (Ex), Spontaneous Casting, Wild Empathy +2 (Ex), Woodland Stride (Ex)
Combat Gear Hide, Cold Iron Gauntlet, Spiked, Quarterstaff, Sling, Bullets, Sling (20), Cold Iron Dagger, Shield, Heavy Wooden, Club, Darkwood Shield; Other Gear Backpack (empty), Bedroll, Canvas (sq. yd.) (3), Case, map or scroll (empty), Flint and steel, Ink (1 oz. vial, black), Inkpen, Parchment (sheet) (5), Pouch, belt (empty), Rations, trail (per day) (3), Rope, hempen (50 ft.), Saddlebags (empty), Scroll: Cure Light Wounds, Cure Light Wounds, Waterskin, Whetstone, Whistle, Signal
Bullets, Sling – 0/20
Club – 0/1
Cold Iron Dagger – 0/1
Storm Burst (1d6
1) (5/day) (Sp) – 0/5
Druid Domain: Weather Granted Powers: With power over storm and sky, you can call down the wrath of the gods upon the world below.
Nature Sense (Ex) A druid gains a 2 bonus on Knowledge (nature) and Survival checks.
Noble Born – Garess Ignore movement penalty for first 5’ of rocky ground/round. +2 Appraise natural stones or metal.
Spontaneous Casting The Druid can convert stored spells into Summon Nature’s Ally spells.
Storm Burst (1d6
1) (5/day) (Sp) 30’ Ranged touch attack deals 1d6+1 nonlethal damage and inflicts a 2 to hit penalty for 1r.
Wild Empathy +2 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Woodland Stride (Ex) Move through undergrowth at normal speed.


His arms are like tree limbs, and his massive torso like a tree truck dressed in a hide. Over his shoulder rises the grip of a tall quarterstaff, and his right hand in encased in a steel gauntlet.

Thabo Thato of Medvyed

Kingmaker Tactstat